re: game size & price

From: Raymond D Turney (rturney@well.sf.ca.us)
Date: Wed 02 Feb 1994 - 21:06:06 EET


What to cut:
Hold in the sorcery section. Reason, it is not used by any of the listed
traditions.

All optional combat rules.
Reason: While I like them they are most useful to combat between high level
types. Publish them in Tales of the Reaching Moon and if RQ IV sells, they
can be printed with something else.

Aging an Inaction
Reason: I do not recall any serious problem with inactive adventurers. If
there is, the GM can handle it on his own.

Most of the Guidelines on DI
Reason, they can be replaced by the much vaguer and shorter RQ II guidelines
with little loss of playability. The loss of permanent POW means that DI
abuse, unlike other things tends to be self limiting.

The Array of Chaos
Reason: this is most used by GM's and is being covered inch by inch in the
scenario packs anyway.
The World of Glorontha
Reason: Not only is this info availiable in the support title of the same
name, it is not worth much without a map.


0,,


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