Re: Shimmer

From: Paul Reilly (paul@phyast.pitt.edu)
Date: Thu 03 Feb 1994 - 02:56:16 EET


  Paul r. here.

Loren says:

>Paul's right

  Have to agree with Loren on this one :-)

  I thought of another argument for this, prompted by Loren's comment:

>some GMs must like having secret information,

  Secret modifiers are appropriate for some things, but Shimmer (to judge
by the name) is a _visible_ effect. When you're aiming at a guy who looks like
a heat mirage, you know that it is hard, just as if you were aiming through
smoke. Thus, since the target is visibly shimmering, you _know_ there
is a negative modifier (i.e., your character knows it's a hard shot.)

  Oh, I rule that Shimmer applies to Darksense as well. (mirage effect would)


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