From: Paul Reilly (paul@phyast.pitt.edu)
Date: Thu 03 Feb 1994 - 02:56:16 EET
Paul r. here.
Loren says:
>Paul's right
Have to agree with Loren on this one :-)
I thought of another argument for this, prompted by Loren's comment:
>some GMs must like having secret information,
Secret modifiers are appropriate for some things, but Shimmer (to judge
by the name) is a _visible_ effect. When you're aiming at a guy who looks like
a heat mirage, you know that it is hard, just as if you were aiming through
smoke. Thus, since the target is visibly shimmering, you _know_ there
is a negative modifier (i.e., your character knows it's a hard shot.)
Oh, I rule that Shimmer applies to Darksense as well. (mirage effect would)
0,,
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