From: Henk Langeveld - Sun Nederland (Henk.Langeveld@Holland.Sun.COM)
Date: Sun 06 Feb 1994 - 01:44:47 EET
>Nick Brooke here, yet again (yawn).
>(3) Increasing Speed
>--------------------
>When making a Climb roll or a Swim roll, adventurers can increase their
>rate of movement by up to half again, taking a 10 percent skill penalty for
>every 10 percent increase in speed.
>No such rules are presented for Acrobatics, Boat, Jump, Ride, Drive or
>Shiphandling.
Or Sorcery? Reminds me of my suggestion to deduct 5 or 10 %
from skill for each point of manipulation...
Nick, can we work out something generic for this? :-)
Henk,
who's off to view the results
of that VHS rune spells...
-- Henk | Henk.Langeveld@Sun.COM - Disclaimer: I don't speak for Sun. oK[] | My first law of computing: "NEVER make assumptions" 0,,
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