From: Nick Brooke (100270.337@CompuServe.COM)
Date: Tue 08 Feb 1994 - 00:12:59 EET
It's Nick Brooke again... Get some proper mailing software, and these
Graeme says he doesn't like adding to die rolls because that makes fumbles
I see three fairly basic mechanics in RQ:AiG where adding to die rolls is
messages will get shorter.
more common, and that he also doesn't like making fumbles less vicious (to
compensate for this). Pretty intractable.
IMHO the simplest way of applying a universally-debilitating penalty.
(1) Fatigue;
The first of these instances is in the draft rules already; the latter two
In all three cases, the people who complain loudest will be those with "the
In the latter two (which were my inventions), a Fumble (under my rules) is
(2) adding ENC (or ENC over POW)* to spell casting rolls;
(3) +10 to the die roll per retry at Track, Pick Lock, etc.
are my own recent suggestions.
most toys" -- people with high skills stand to lose most from a decrease in
Critical and increase in Fumble chance. As an egalitarian type, who'd have
cheered on the trollkin who gave Rurik one where it hurts, I enjoy this. A
straight penalty to skill chance or cast chance would go all but unnoticed
by those "heroic" Rune Lords, etc.
not disastrous. Losing 1 MP for fumbling a spell cast? That used to be the
penalty for a simple failure! And how badly can it hurt to lose a track or
screw up a lock that you already knew was too difficult for you first time?
For the prime example, Fatigue, I'd suggest a *tiny* tweak to the rules. A
So we have three common-enough situations (being knackered, casting spells,
There's one for the Hobgoblins...
* re: using ENC over POW as an add to spell rolls: Would some mathematical
modified fumble is only ever a Standard Fumble. For those without access to
the current draft, the Standard Fumble is "Lose an action next round". Not
too bad a penalty, eh?
and trying something you *know* you probably won't get right), for each of
which the most attractive mechanic (to Nick) is an addition to the die roll
rather than a modifier or multiplier to the skill percentage.
chap out there like to tell me if using ENC over SIZ instead as a positive
modifier to spell casting rolls avoids the problems of big people suffering
worse penalties for larger equipment? I can't be bothered to check just
now.
If not, we could always fall back on the established (though largely
PS: Ray said,
> Another oddity is Lodril having two spear enhancing spells, FireSpear
Lodril is a Phallic cult, not a Warrior cult. The spells are thus entirely
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discredited) RQ2-era correspondence between large masses of metal and
magic-resistance in Glorantha...
> and Lava Spear, though Lodril is NOT a warrior cult. This is more
> spells than most of the spear using warrior cults have.
appropriate for his worshippers, though they are discouraged from learning
and using them by their prudish Dara Happan (etc.) overlords.
Nick
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