From: Steven E Barnes (akuma@netcom.com)
Date: Sat 19 Feb 1994 - 09:09:28 EET
>Nick here, quickly. (A pleasure, Brad).
>
>On POW minima, we had an
>
>> Objection.
>
>from Steve Barnes:
>
>> The rules lawyers will quickly notice that they will succeed in
>> more checks (and thus get more spells/enchantments) by keeping
>> their power low.
>
>What "checks" are these? RQ:AiG has at last abolished the deservedly-hated
>POW gain roll. Rules lawyers will quickly notice that their crap strategies
>are hurting bad.
Page 70:
"For human adventurers, the POW gain roll can be summarized as:
Is this clear now? The rules eliminate the aquisition of checks
(21 - current POW) * 5%"
by zapping people with spells in combat (a good change, IMHO),
but I think you can see why there is some advantage to keeping
your POW low.
-steve
0,,
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