Re: "Checks"?

From: gharris@Jade.Tufts.EDU
Date: Sat 19 Feb 1994 - 20:25:35 EET


        Nick Brooke says that RQ:AiG has abolished the POW gain roll.

        Not so. RQ:AiG has merely changed the mechanism of awarding the POW
gain roll. Previously, one got a POW gain roll whenever one magically or
spiritually onvercame somthing in a non-trivial situation. Now, one is
awarded a POW gain roll at random intervals depending on how magically
active the GM thinks your character has been. Personally, I think this
is a bad change. It is easy, whenever a character overcomes with spell
or spirit combat, for the GM to determine if the situation was trivial
or non-trivial. The decision is made, and the game moves on. Now, the
GM is required to keep track of when the last time the character got a
POW check was, and how much the character has done magically since then.
This requires constant observation and monitoring on the GM's part. Lest
you think I am underestimating the abilities of GMs everywhere, in our
last session, using the playtest rules, our GM awarded a POW check to
a character who had not even successfully cast a spell!

        I think the new rules are much too high-maintenance, as the proposed
method of differentiating among the various difficulties of skills is.
It is much simpler to give good guidelines for a GM to award POW checks,
and likely for the GM to be able to follow them, than to require a GM to
keep constant track of the magical activities of a large number of char-
acters. I think the net result will be that either everyone will get
POW chacks at the same frequency whatever their level of magical activity,
or no one will ever get POW checks at all.

--
George W. Harris                gharris@jade.tufts.edu  
Dept. of Mathematics            Tufts University 
Days, I remember cities.  Nights, I dream about a perfect place.
Days, I dive by the wreck.  Nights, I swim in the blue lagoon.	

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