Re: [RQ-Rules] More Dragon stuff

From: Steve Perrin (steve@perrinworlds.com)
Date: Mon 17 Dec 2001 - 20:32:56 EET


I'd be inclined to put most of the excess points into SIZ rather than CON. I
just can't get behind an 88 CON. Of course, in SPQR, it is possible to just
add Health Points to that derived from SIZ and CON.

Steve Perrin
www.perrinworlds.com/SPAR

----- Original Message -----
From: "Stephen Posey" <slposey@concentric.net>
To: <rq-rules@crashbox.com>
Sent: Monday, December 17, 2001 7:54 AM
Subject: Re: [RQ-Rules] More Dragon stuff

> MurfNMurf@aol.com wrote:
> >
> > Hey gang,
> > While reading through a friend's copy of the MERP game in an effort
> > to cadge spells for my RQ Sorcery document, I ran across their stats
> > for Dragons.

> > Though written in the mind-numbing ( _I_ couldn't make heads or
> > tales out of them)MERP system, as I'd also been wondering about Dragon
> > stats lately, I found them pretty interesting.
> > Essentially the MERP Dragon is 90-120' long, with a wingspan 20%
> > more than length, that can breath a cone of fire 300' long and 50'
> > wide at the base.
> > With the previously-mentioned Dragon rules in mind (STR&SIZ equal,
> > CON=1/2 STR. AP= 2X damage dice), for laughs I decided to crank out
> > RQ3 stats for this terror and see what I'd get.
>
> <snip>
>
> > Yikes!!!!!!!!!!!!!!!!!
>
> Yup, Tolkien's dragons, while perhaps not as bad as a Gloranthan True
> Dragon, are definitely nothing to mess with!
>
> I'd be interested in seeing any notes and results of your RM/MERP to RQ
> efforts, BTW.
>
> Stephen Posey
> slposey@concentric.net
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