From: David Smart (jurrubin@earthlink.net)
Date: Tue 18 Dec 2001 - 14:11:33 EET
I wrote:
>
> Brad Furst wrote:
> >
> > I agree with you. However, I think argument could be made that such
> > body-less shamans are qualified as "Magic Spirits" as parameterized
> > in the Creatures Book (and so are vulnerable to specific Dominate
> > Magic Spirit spells or Control Magic Spirit or Command Magic Spirit).
> > These are body-less, free-willed spirits, the same as body-less
> > shamans. Some cultures may call them "demons."
>
> Hmmm.
>
> But the Binding Enchantment is the kicker. It's species specific so
> you couldn't use a Bind (Demon) spell; it's not specific enough though
> the Magic Spirit version is about as close as you can get.
Ah HA! Found the loophole. The descript for Ghost in RQ3 states "Ghosts
possess only INT and POW." and "A ghost may possess any type of magic..
A shaman ghost may even have a fetch."
This makes the argument much stronger if a discorporate shaman can be
considered to be a ghost. All it takes to cinch it is to deal with
the pesky spirit-body link that yanks the shaman back the instant his
MPs reach zero.
Sounds like what's really needed is an assassination team made up of
an apparently weakened target the shaman really wants to kill (i.e.
bait), a powerful sorceror (for Dominate Human/Ghost spells targeted
using Mystic Vision), and a Humakti Priest/Rune Lord (Spirit Block
and Sever Spirit spells).
The real trick is to get the shaman to attack and be distracted long
enough for the Dominate/Sever Spirit combo to be cast before he
skedaddles back to his body.
David
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