[RQ-Rules] Martial Arts

From: Leon Kirshtein (leonbk@yahoo.com)
Date: Mon 14 Jan 2002 - 18:27:40 EET


I am thinking of changing the Martial Arts rules to
the following:

Martial Arts maybe used unarmed attack, parry, or
dodge, as well as with certain weapons (determined by
ones school/teacher).

A character wishing to use Martial Arts with an attack
or parry must state so before attempting a roll. The
chance of succes is limited to the lower of the two
skills and is resolved by a single roll.

A successful Martial Arts attack reduces the level of
defenders parry or dodge. Thus a normal parry would
be --> a missed parry, a special parry --> normal
parry, critical parry --> special parry.

A special roll would reduce by two levels and a
critical would reduce the level of success by three.

A successful Martial Arts defense reduces the level of
attacker attack in the same matter.

The Martial Artist would also benifit from any effects
of the successful attack, parry, or dodge.

A most amusing situation I have seen so far with this
rule is then a character was attacked by a Broo with a
spear. The Broo criticaled(02) the blow was going for
the guys head and he had no armor in that location. I
thought the character (and the parry) was done for.
But no the character managed to a critical parry(01)
with his katana (Martial Arts weapon for his school)
which not only deflected the the blow but shattered
the Broo's spear (a successful sword parry vs a missed
attack rule). He then proceeded to kill the broo with
his own special attack(05) which recduced the broo's
dodge(22) to a failure.

Comments welcomed. God this List has been dead for
the last several days!!

Leon Kirshtein

=====
"No good deed shall go unpunished."

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