From: Emmanuel Ponette (epon0608@freebel.net)
Date: Mon 14 Jan 2002 - 18:40:51 EET
Personnaly, I find it a little to much. But it depends the type of game you
Any other ideas?
Manu
En réponse à Leon Kirshtein <leonbk@yahoo.com>:
> I am thinking of changing the Martial Arts rules to
-------------------------------------------------
like. I have one player having martial art skill and I play it mostly as the
rule: just double the damage of fist or foot attack. If I remember well, in RQ3,
it is stated that the max martial art cannot be higher than the fist attack. I
dropped it. I makes MA kind of useless (in a group where everybody has 10-15 AP
in combat). I decided to make the strength bonus double also. I also decided
that on an unarmed combat, it is the strength that is doubled. The PC (with STR
of 8!!) could thanks to that hold a full armoured Uz and throw him to the
ground, face in the dirt (OK it was also a critical, but it was very fun).
> the following:
>
> Martial Arts maybe used unarmed attack, parry, or
> dodge, as well as with certain weapons (determined by
> ones school/teacher).
>
> A character wishing to use Martial Arts with an attack
> or parry must state so before attempting a roll. The
> chance of succes is limited to the lower of the two
> skills and is resolved by a single roll.
>
> A successful Martial Arts attack reduces the level of
> defenders parry or dodge. Thus a normal parry would
> be --> a missed parry, a special parry --> normal
> parry, critical parry --> special parry.
>
> A special roll would reduce by two levels and a
> critical would reduce the level of success by three.
>
> A successful Martial Arts defense reduces the level of
> attacker attack in the same matter.
>
> The Martial Artist would also benifit from any effects
> of the successful attack, parry, or dodge.
>
> A most amusing situation I have seen so far with this
> rule is then a character was attacked by a Broo with a
> spear. The Broo criticaled(02) the blow was going for
> the guys head and he had no armor in that location. I
> thought the character (and the parry) was done for.
> But no the character managed to a critical parry(01)
> with his katana (Martial Arts weapon for his school)
> which not only deflected the the blow but shattered
> the Broo's spear (a successful sword parry vs a missed
> attack rule). He then proceeded to kill the broo with
> his own special attack(05) which recduced the broo's
> dodge(22) to a failure.
>
> Comments welcomed. God this List has been dead for
> the last several days!!
>
> Leon Kirshtein
>
> =====
> "No good deed shall go unpunished."
>
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