From: Leon Kirshtein (leonbk@yahoo.com)
Date: Tue 15 Jan 2002 - 19:08:34 EET
--- Jeremy Martin <vesper@libra.seed.net.tw> wrote:
> I see a couple of problems with this.
>
> First of all, two martial artists will basicly be
> missing each other and
> missing dodges with every shot (on similar rolls).
Which happens now anyway without martial arts.
> That's not what I've seen of Martial Arts - there's
No, I would just describe it as parried.
> Next, you would be able to do some pretty amazing
In effect those would be misses as opposed to parried
> But without a weapon in your style, you wouldn't be
As opposed to the way it is now? The martial arts kick
On the other hand if the same person is using a
> Also, at least with Aikido, we're learning to try
And how is this reflected in the current rules?
> Hmmm... Now to try and help, instead of just find
I would rather not have another die roll and this
> I agree the description sounds cool, but did you
Not really. Without martial arts the parry would have
> Good to see comments here again!
It's great to be able to disagree with someone about
Leon
>
> a lot more contact and guiding or blocking. I guess
> you could describe it as 'parried so well, you
didn't
> get a chance to apply any force'.
> parries - Troll mauls, Giant sweep attacks, etc.
> Barehanded.
attacks.
> able to touch a guy in moderate armor. Picture
> kicking a guy in chainmail. You're average
> SIZ & STR, so with a special (in each), you made him
> miss his parry, but
> you still only did 1D6 damage - nowhere near enough
> to scratch him.
would do 2d6 = 7pts average, which would equal to 0
damage versus someone in chainmail.
greatsword and you parried him, with the current rules
6AP, your arm will be disabled. With my rules the
character manages to knock aside the attack.
> and turn the
> attacker's hit against him.
> problems...
>
> When you roll for MA, roll it separate from the
> combat roll and always
> treat it like an attack roll with the limb used. On
> an attack, the
> damages are added together if your base attack hits.
> On a parry or
> dodge, you have a choice - if you think your defense
> is good enough,
> treat it as a free hit on your opponent (I dodge
> your sword blow and get
> a grapple on your sword arm!), or subtract the
> damage from their hit
> (add it to your AP).
still does not allow for use of weapons with martial
arts.
> realize, the combat
> would have played out the exact same way, without
> using martial arts,
> too? Except for the shattered spear, that is...
stoped 12AP and the rest of the damage would have gone
to the characters head with no armor or magic
protection. The spear would do
1d8+1(spear)+9(critical)+1d6(str bonus) = 4.5 + 3.5 +
10 = 18pt; which would mean 6pt to the head and the
weapon has a chance of being stuck in the wound
======> dead character roll for DI.
trivial thing. :)
> Jeremy
>
>
> Leon Kirshtein wrote:
>
> > I am thinking of changing the Martial Arts rules
> to
> > the following:
> >
> > Martial Arts maybe used unarmed attack, parry, or
> > dodge, as well as with certain weapons (determined
> by
> > ones school/teacher).
> >
> > A character wishing to use Martial Arts with an
> attack
> > or parry must state so before attempting a roll.
> The
> > chance of succes is limited to the lower of the
> two
> > skills and is resolved by a single roll.
> >
> > A successful Martial Arts attack reduces the level
> of
> > defenders parry or dodge. Thus a normal parry
> would
> > be --> a missed parry, a special parry --> normal
> > parry, critical parry --> special parry.
> >
> > A special roll would reduce by two levels and a
> > critical would reduce the level of success by
> three.
> >
> > A successful Martial Arts defense reduces the
> level of
> > attacker attack in the same matter.
> >
> > The Martial Artist would also benifit from any
> effects
> > of the successful attack, parry, or dodge.
> >
> > A most amusing situation I have seen so far with
> this
> > rule is then a character was attacked by a Broo
> with a
> > spear. The Broo criticaled(02) the blow was going
> for
> > the guys head and he had no armor in that
> location. I
> > thought the character (and the parry) was done
> for.
> > But no the character managed to a critical
> parry(01)
> > with his katana (Martial Arts weapon for his
> school)
> > which not only deflected the the blow but
> shattered
> > the Broo's spear (a successful sword parry vs a
> missed
> > attack rule). He then proceeded to kill the broo
> with
> > his own special attack(05) which recduced the
> broo's
> > dodge(22) to a failure.
> >
> > Comments welcomed. God this List has been dead
> for
> > the last several days!!
> >
> > Leon Kirshtein
> >
> > =====
> > "No good deed shall go unpunished."
> >
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