Re: [RQ-Rules] Martial Arts Spirit Spells

From: Leon Kirshtein (leonbk@yahoo.com)
Date: Sat 19 Jan 2002 - 08:08:41 EET


Don't worry about making it on par with Fireblade. A
variable spell will do nicely, it is the playability
and coolness which count!

Leon

> Arrrgh! That should be "3 points". I was considering
> making it variable
> and having each point negate a certain number of
> damage
> points/wind/water velocity in terms of knockback
> (only) but realized
> that would be a headache to compute during play.
> Also, that didn't fit
> the requirements of making the spell on the level of
> a Fireblade.
>
> Sorry about that.

=====
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