From: William Molendyk (wmolendyk@yahoo.com)
Date: Sun 20 Jan 2002 - 01:37:26 EET
I haven't looked at my Spelljammer rules in over four years. From what I
remember of them conversion should not be to difficult. Here's some quick
thoughts on the subject.
Unlike D&D, everyone can cast spells in Runequest. This means that anyone can
man the helm of a spelljamming ship.
The simplest way to convert the spelljamming helms would be to give ships with
a major helm a spelljammer rating of the helmsmans current MPs/2. Minor helms
spelljammer rating would be current MPs/3. After eight hours at the helm
reduce the spelljammer rating by one for each additional hour at the helm.
Once a character is seated at a helm they cannot use their own magic points for
the rest of the day. They may not cast magic using stored MPs or recieve the
benefits of magic cast by others while seated at the helm. It is up to the GM
to decide if the helmsman is immune to damaging spells cast at them while
seated. Personally, I think they should be immune to spells that target them
specifically.
Once a character leaves the helm they may not resume helmsman duties and they
are unable to cast spells from their own MP for the rest of the day (say, for
example, 16 hours). Stored power may be used normally.
Hope this helps spark some ideas,
Bill
__________________________________________________
Do You Yahoo!?
Send FREE video emails in Yahoo! Mail!
http://promo.yahoo.com/videomail/
This archive was generated by hypermail 2.1.7 : Sat 05 Jul 2003 - 20:36:54 EEST