From: David Smart (jurrubin@earthlink.net)
Date: Tue 22 Jan 2002 - 06:34:32 EET
Brad Furst wrote:
>
> >On average, how many bound POW spirits do the PCs you've
> >run or encountered had?
>
> Yesterday's game session, the veteran shaman (he survived the Cradle
> Adventure in the past) used 88 magic points which nearly exhausted
> him. That character is exceptional. The other party members have
> zero or one or two POW spirits (IIRC only the healer has 2). Those
> without POW spirits each have a bound magic spirit instead.
>
> In Thursday's campaign (rookies in the Borderlands scenarios),
> characters have zero or one POW spirit.
>
> In the retired campaign (where all retired but the shaman mentioned
> above), characters had a few bound spirits, achieving totals similar
> to the shaman.
Oh.
Then I guess a PC with 16 POW spirits giving him 356 MPs would
be a bit much, huh?
The player got them in 14 years (realtime) of play and most of
Actually this leads me to ask a question. There have been
I've always assumed decay will eventually destroy the enchantment
Thoughts please?
them were from the AH adventures. I gotta admit it was fun
seeing just how much I could throw at him while he was running
solo.
published examples of a patch of tattooed skin with a spell
matrix on it being usable by others. My question is: will a
Binding Enchantment that is a tatoo/scar pattern keep bound
a spirit when the person having the pattern in their skin
dies or is the spirit automatically released?
but can the spirit be "recovered" by intentionally damaging the
pattern immediately after death while casting a Dominate/Control
spell?
David
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