[RQ-Rules] Shamans

From: Gavin McIntyre (gavinmcintyre@blueyonder.co.uk)
Date: Mon 11 Mar 2002 - 22:52:39 EET


Need a little help with Shamans.

I have a shaman NPC ( baddie) and the party have come across him
for the first time. Now I know that the shaman can materialise
his fetch by going into a trance. Can he then send the fetch away
from him self and use it like a short range scout. When the fetch

met the party it started casting spell & drove them off.

1. Can a PC force the fetch into spirit combat and what happens
if the PC wins
2. How far ( if its allowed) can the fetch go away from his
shaman

3. Can anything "physically" hurt the fetch, say disruption or
true sword and if so would you have its Hits = to its POW
4. If you can hurt the fetch what happens & does anything happen
to the shaman

Thanks

Gavin


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