Re: Traveller! (was Re: [RQ-Rules] Extension?)

From: David Smart (jurrubin@earthlink.net)
Date: Sat 13 Apr 2002 - 14:56:34 EEST


MurfNMurf@aol.com wrote:
>
> Well, if you want BRpish mechanics for a mountain climbing adventure, you
> can always pick up the ponderous (yet at the same time Very Cool) _Beyond The
> Mountains of Madness_ for CoC.
> Another alternative is to try FGU's homepage. Under the_Other Suns_
> section there's a link to some sort of Arctic Worldbook that's just chockfull
> of all sorts of Arctic/Mountainous mechanics and hazards in a very BRPish set
> of rules.

Excellent! Just keep in mind the history of mountain climbing using
"modern"
equipment and techniques dates back only to the 18th century, I believe.
The luxury of not being hungry most of the time also helped; mountainous
terrain isn't known in most of the world as being conducive to easy
living.

I envision bronze age metallurgy knowledge and lack of free time
limiting PCs
to mainly route-selecting (i.e. Mixed Climbing skill) with a few
rock-climbing
techniques. No climbing of sheer faces.

Ice climbing would very likely be unheard of.

David


This archive was generated by hypermail 2.1.7 : Sat 05 Jul 2003 - 20:37:32 EEST