[RQ-Rules] Alternate Earth

From: Den, Tony T (DenT@scmb.co.za)
Date: Mon 15 Apr 2002 - 09:41:39 EEST


I quite like the idea of adventuring on Alternate Earth, but to date have
only had some players briefly visit during a campaign and once I ran
Hyborian age adventure, which I suppose could qualify as alternate earth. I
am a bit of a stickler for timelines, so would prob agree with Ken in that
going Roman Empire would be a bit too modern. Rome city state just before
they conquered Veii would be good, or even Italy as Etruscian lands and Troy
still standing could be entertaining. Astecs - I once read a rumour that an
Astecs box was planned but never reached production (Avalon Hill)? I know
the Egyptians explored south, to the fabled land of Punt. Also south in
Africa is the Zimbabwe Ruins, which could be supposed as a one time capital
of amythical kingdom. Eqypt would have to eb there and powerful, as it was
the most powerful kingdom in the ancient world. Remember that at times their
borders stretched to Turkey! don't forget babylon and the other more eastern
lands, including India, whose civilisation was also ancient. I have also
read of diving teams finding Roman Amphorae in the harbour of Rio De Janero!
This would point to intercontinental travel in ancient days. Depending on
the time period,l lots of fun could be had. Suggested reading woudlk have to
be on myths and legends of the various lands. Homers oddesy etc and Virgils
Aenid are good. alos a book called the Mobigon (spelling?) short stories
about ancient pre christian britian. (Many actually written in pre christian
times!) Also a good book to set the pace for Viking times is Tigers of the
sea by Robert E Howard. Remember that on an alternate earth, people like the
Kurgan (who did exist) can be as evil and barbaric as the movie Highlander
painted them.

        Ave atque vale
        T?ny


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