valkoharja:
> It's still much nicer to pick a period and value for money, than to
> spend a huge amount of time trying to run economic cycles for a
> fantasy world.
Most of the time (unless you are playing a merchant campaign), but I guess I tend to think about Glorantha-shaking campaigns. It would be funny to my mind if the whole world was shaken up, but exchange rates were constant. To much ancient and mdeieval history in college, I suppose.
> Parhaps you were suggesting somethign better? If so, I didn't figure
> it out from your post.
Nope. If I had a suggestion, I'd have made it. I'm just griping pointlessly.
Chris Lemens Received on Wed 21 Feb 2007 - 16:22:19 EET
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