I'd also like to see some initiation quests/myths spelled out for girls and boys. I've used "meet Second Son" and the "Orlanth's initiation (the one with the uncles)" in my games, but I'm sure there are variations - and these two seem more geared to the boys. One or more standard initiation myths, separated by gender, and maybe one or more examples of local, non-standard versions. (Beyond the sketches in TR, p. 60.)
I'd also like to see Ernalda's role as a critical thinker (if this exists) supported by a myth or so. Ernalda the creative and proactive problem solver/thinker, versus Ernalda the emotional pleader, Ernalda who waits patiently for Orlanth to realize he needs her advice, etc. I think of this approach as different from Orlanth's almost-trickster ad hoc plans. (This is also a role I've seen given to Vinga in some myths.)
Thanks,
Andy
Received on Fri 06 Jul 2007 - 10:31:49 EEST
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