On 15/07/07, Greg Stafford <Greg_at_G5psS3a-zz28vtg0olPcGL8Ffef54JjAIuAWESrhtkKYUr25zL-U6GiEsiJ5BsgXmXwbkvH.yahoo.invalid> wrote:
> I looks to me that you are complaining here about "game balance."
> I do not believe that all cultures or magic systems have to have game
> balance. Some work better than others. Period.
This sort of thing would do wonders if it was to be found in the materials somewhere. It's the kind of design philosophy decision that is a pretty big step away from what is typical.
> The wizards of the Lunar Empire have no such handicap, of course.
Does the Lunar Empire count as a wizardous culture? Don't they cheat (and do rather well because of it)?
> It is an accident of history that no significant sorcerers live near DP.
> And, if your campaign is in Seshnela, the same problem exists for Theists...
--
John Machin
"Nothing is more beautiful than to know the All."
- Athanasius Kircher, 'The Great Art of Knowledge'.
Received on Sun 15 Jul 2007 - 01:48:37 EEST
This archive was generated by hypermail 2.2.0 : Fri 04 Jan 2008 - 22:49:37 EET